Saturday, 19 September 2026

Cometh the Darkness

Grott-Warren is much as you’d expect of a mining town, even a silver mining town, other than the fact that it’s (almost) completely deserted.

Despite following his parents into the clergy, Banaal was still a Dwarf and all Dwarves knew mining, deep, deep in their bones. These mines are obviously still paying out and this town should be bustling with life.

The town is small though, with the miners generally living beside their current ‘live’  mines and only coming into town for entertainment and supplies.

Now though, from what the evidence shows, everyone, other than the little girl; Rebecca, is likely dead. The coal in the blacksmith’s forge has cooled to warm ash, showing that it’s not been tended in days and almost every ground floor door and window is smashed in. And, most obviously, despite the absence of bodies, there’s blood literally everywhere! 

From the gruesome half-eaten hand you found on the first of the Red-eyes Orc, you suspect what vile purpose the Human and Dwarven corpses are being used for.

It’s still two hours before sunset though, giving you all plenty of time to roughly re-secure the lower floor of the ‘Silver Cave inn’. There’s piles of fresh timber in the general store supply shed, plus hammers and plenty of nails. 

After all the broken furniture is cleared away, everyone could easily fit within the stone walls of the, could be re-fortified, tavern, even Banaal’s faithful mule; Murmel could squeeze in.

There’s also coins in the till and two locked safes in the general store and empty guard house. There’s even several abandoned crates loaded up with silver ore!

Banaal can’t help feel the pull of the silver in his Dwarven soul.

The only other obvious option left open to them is to follow the multiple drag tracks leading away from the town. After a brief search, it becomes apparent that they all merge together into just four bigger trails, each one, presumably, leading to a separate mine

It’s hard to guess the total numbers involved but it’s likely scores… Possibly even  a hundred of them. A daunting number, especially considering the soon to come darkness.

Before she falls asleep beside him, the town’s lone survivor; Rebecca answers all the questions Banaal asks of her, but she’s just six-years-old and a lot of what’s happened is beyond her experience and understanding. It’s obvious though, that her parents locked her in the tavern attic, before they were killed, in a desperate attempt to save her life.

Now her tiny, traumatised life is in the hands of the adventurers and, even if they survive this night, it’s still two more nights and days to Chaval; fortified mountaintop capital city of Agentia.

No comments:

Post a Comment

Cometh the Darkness

Grott-Warren is much as you’d expect of a mining town, even a silver mining town, other than the fact that it’s (almost) completely deserte...