As Fortu joins his friends and the requested Triplet guards in the cobbled square outside their palatial castle rooms, several young squires approach, leading six fresh horses. He recognises the, now rested, groomed and gleaming; Maurice and Robin and three of the other new ones are of similar build, size and colour. Good, strong horses but they literally pale in comparison to the sixth black giant. The young squire firmly holding the heavily muscled destrier’s thick reins, smiles reassuringly as he notices Fortu’s reaction.
“He’s an intimidating beast to look at, true but Night Fever is very well trained and proper steadfast sir. Treat him well and he won’t let you down.”
Fortu is caught out by the boys use of the word ‘sir’ but he still visibly relaxes at the reassurance. Beside him though, unseen and unnoticed, Liga Bur shudders involuntarily.
A massive black horse named; ‘Night Fever’? Why does it remind him so much of Hetzabah’s flying, red-eyed, smoke-snorting, nightmare steed?
Night Fever
Heavy War Horse (Destrier)
Very large and drilled for battle.
Str: 18
Int: 2
Wis: 13
Dex: 12
Con: 18
Cha: 6
HPs: 42
AC: 18
(Chain-shirt barding under an inky black horse-coat and a military saddle.)
-2 armour check penalty
Move: 50’
Alignment: True Neutral
Initiative: +1
Attack: Hoof: +6 to hit / Damage: 1d6+4
(full attack x2 hooves/1x bite +1 to hit/1d4+2 damage)
Reach: 5’
Feats: Endurance / Run
Skills: Listen: +5 / Spot: +4
Special: Scent / Low-light vision
Saves: F: +8 / R: +5 / W: +2
Tricks: Guard / Heel / Come / Attack / Defend / Down