Saturday, 18 July 2026
Fey Contract
Saturday, 16 May 2026
Bitter but Better
‘Old man’ Dante had trained in isolation for decades; angry and unfulfilled. Years ago, after a stellar start in the Assassins guild, under instruction of the Witches and more experienced Assassins, he’d been promised power and the freedom to inflict pain whenever and wherever he went. He cared nothing for the head hag; Hetzabah’s plans to take over Lord Urdurel’s kingdom, as long as he could torture and kill whoever he wanted to.
Although still very young at the time, he was a gifted sadist and there, for a change, his overtly psychopathic tendencies were a blessing rather than a ‘problem’. Then, just when it was getting really good, it all fell apart.
After Hetzabah successfully duped the still mourning Lord Urdurel into a quick second marriage, the Assassins working under Megarna had an extremely good year, but then the hag became overconfident in her control over Urdurel. After the birth of her son; Briefadel, Hetzabah ordered her Assassins to murder his teenage daughter, Lamenta to clear the line of ascension. Lord Urdurel loved his daughter and her death unclouded his mind just enough to throw off her thrall. He then sent hundreds of his men after her and all of her minions.
The Witches who weren’t captured and killed; scattered to the neighbouring lands. The same happened to the Assassins. Everything was lost. All of Dante’s masters were killed or gone, leaving him to fend for himself. Find work for himself and join the lesser Thieves’ guild. He had been forced to secretly train himself in the Assassin arts. It hadn’t been easy and learning the hidden tricks, skills and spells of his original order had been near impossible. He’d spent years researching when he could have been, should have been, out there killing.
Still, fifty years later, Megarna had finally reformed her coven and recruited all the wannabe Assassins her underlings could find. Young, poorly trained, eager idiots mostly but it did, at least, give him the chance to train/torment a host of willing fools and show off his hard earned skills, whilst simultaneously creating a new Assassins’ guild. It also, finally and ironically, enabled him to use his covert, decades won, shadowy abilities out in the open.
Saturday, 25 April 2026
Second and Third Among Equals
Hustling down the stone steps of the austere tower, expensive robes held up in their wizened hands, the two old men scowl at each other before Lord Dunning whispers.
“Do you see how he dismissed us when important secrets were about to be revealed?”
Equally disgruntled, Lord Kruger hisses back.
“He tells us we’re his equals but as soon as that letter from the Fey was drawn out, we were immediately excluded.”
Pulling his fellow Lord into a side chamber, Dunning quietly shuts the door behind them and glances around to confirm that they’re alone.
“Excluded? Expelled is what you mean. Whatever’s in those barrels, it has to be very important.”
Lord Kruger nods in agreement.
“Certainly more important than mere wine.”
The two elderly sub-leaders fall silent for a moment before Lord Kruger speaks again. His voice still kept low.
“I’m beginning to suspect that Lord Urdurel has no intention of naming either of us as his successor.”
It’s Lord Dunning’s turn to nod sagely.
“I think you may be right. After fourty years of promises. After fourty years of him saying that one of us will be promoted to ‘High Lord of all Stowan’, the man still lives! Not just lives but has refused to officially name me as his successor.”
Lord Kruger snaps to his full, unarched height.
“Refused to name ONE of us as his successor.”
Lord Dunning manages to hide his sneering reaction but still manages to respond.
“Yes, yes. That’s what I meant to say.”
Both men had led large factions of the country against Lord Urdurel after Lady Hetzabah had been cast out. The Capital had been decimated by him when the disguised Hag had claimed a seat at his side. Their causes had been just and Stown had teetered on civil war. It was only Lord Urdurel’s promise to form a triad high council and announce one of them leader on his death or retirement, that prevented it.
The two Lords had only been in their thirties then; a good decade and a half younger than Urdurel and the negotiations had been born from genuine repentance and the fact that he now had no deserving heirs still alive to inherit his title and no living heirs that actually deserved it. It was a reasonable pact.
Now though, as Lords Dunning and Kruger assess each other, they have to accept that they are heading towards their own final days with no expectation to outlive their stubborn, age defying ruler.
Recovering somewhat, Lord Dunning carefully forms the sentence in his mouth before he lets it out.
“I believe this triad has gone on long enough. I think that Lord Urdurel should be forced to ‘step down’ before this war against his mad son actually begins.”
Lord Kruger smiles.
“Yes, I believe you’re right. If Lord Urdurel were to ‘step down’, Sir Briefadel will have no reason to come here seeking revenge.”
Lord Dunning smiles in response.
“I’m glad, that after these last forty years, we’re finally in full accord.”
Saturday, 10 January 2026
I Dream of Demon
Ethereal eyes blink open, but Fortu can’t immediately comprehend where or when he is, or even what he’s looking at. He seems to be floating high up in a bleak void, looking down on two distant but familiar figures. The first is heavily armoured and male, the other bent-backed and wizened but female and they’re facing something… huge and monstrous.
It takes him a moment, from his elevated vantage point, but he eventually recognises the two figures as the loathsome, pony-tailed; Sir Briefadel and, what can only be the undisguised form of the aristocrat’s supernatural Hag Mother; Hetzabah!
Just a nightmare or another one of his hyper-real visions? They’re coming more frequently now though and it’s hard, sometimes, to differentiate between the dreams and his actual memories. Some seem like glimpses of the future or past, but they’re never accurate. The places, times and people, are always confusing and muddled up.
Everything below is black as pitch or burning red. Looming shadows and boiling lava pits fill his entire line of sight and at its centre, in a huge, deep and smooth sided pit, is chained a colossal, crimson skinned and bull horned Demon!
Bigger than any creature he’s ever seen.
Bigger than the massive hooked horrors that had almost killed him in the Givrad Void.
Bigger than the towering Frost giant; Droofin, who had saved them in the frozen-world of Kik-Ri.
Bigger even than the gigantic burrowing ice monster that had tried, nearly successfully, to swallow his friends whole.
However, regardless of its apparent power, the Demonic creature is securely bound, with multiple iron chains linked to thick iron bands around its neck, wrists and ankles shackling it to the solid rock beneath its cloven hooves.
Something is wrong with it though. Despite being impossibly large, it seems emaciated. Sucked dry. Its thin, stick-like forearms are covered with translucent tubes, connected to weird, cold-iron needles piercing its immortal flesh and veins. Black/Red ichor still slowly dripping down and through them to somewhere beyond Fortu’s ghostly sight.
Suddenly, the creature’s huge head snaps upwards, away from the dream versions of Briefadel and Hetzabah, and the demonic beast locks eyes with the invisible, hovering dreamer.
“I SEE YOU THERE, SPAWN OF MY SPAWN!”
His real eyelids snapping open, Fortu jerkily sits up, takes in the cool darkness of the real world and feels his bedroll under him, slightly softening the reassuringly solid ground beneath. It’s only been a day since they’d escaped the barn fire at Eisen-Heart and they’re still a day’s ride away from Thorn-Flek. Controlling his breath, he sees the recently joined but stalwart Dwarf; Banaal standing guard in the mid-distance and allows himself to slump back down in the warm glow of Cookie’s campfire.
Slowly shaping the sulphurous word in his mouth, Fortu quietly spits out the strange name echoing around his head.
“Zartak.”
A name that, he innately understands, carries immense power and fiendish importance, yet simultaneously means nothing at all to him.
Saturday, 22 November 2025
A Servant of Two Masters
Wednesday, 12 November 2025
The Fountain of Youth
Saturday, 8 November 2025
Scarp Burrow
Examining the overgrown, long unmaintained and slightly listing ‘Wayside shrine’, Liga Bur tries to dredge up some trace of a memory. Barbella had referred to them as ‘Thumb-shrines’ due to their diminutive two-foot height, upper-half arch-like recesses and rounded stone tops. Apparently there were dozens of them, dotted about in the surrounding area. All long abandoned now, but with different carvings and implied offerings. This one’s shallow alcove still contained the broken remnants of a tiny pottery vase and the engraved image of a daisy-like flower below the ‘window’ supported that assumption.
The town itself is built on several central hillocks but the surrounding, smaller mounds, still display evidence of unused Halfling defences. Forgotten and settled, perfectly round boulders, once ready to set thundering down the slopes, now lie half-buried in the soil, their wooden chocks and short iron levers, rotted away or rusted to uselessness.
Once back through… Scarborough’s ten-foot-tall outer palisade wall, Liga Bur allows the others to bluff their way to O’Maley’s lockbox treasure and is unbothered by the separation of Henshaw, Barbella and Doberman. If he’s learnt anything about these three men, it’s that they’re all natural born survivors.
Now, that his attitude has been altered and his inner ‘third’ eye has been opened by his mentor; Thornberg, he notices all the clues he missed during his first visit here, many months ago. The complicated underground tunnels and, low-ceilinged storage system and the occasional, architecturally mismatched, cellar doorway.
Perhaps he just didn’t want to see the obvious signs last time? Perhaps he deliberately avoided contact with the travelling Halfling acrobat troop, out of some misplaced sense of shame? What did he know of Halfling culture beyond secretly studying and learning the language as a child?
But now, he could no longer ignore or deny the truth. The Lightning Tree had been right; this used to be a Halfling settlement. A peaceful farming community, attacked and overrun about twenty to thirty years ago by an ambitious and uncaring Sir Briefadel!
Desecrated by the mercenaries under his command. Human mercenaries probably. Immoral sell-swords just like Henshaw, Barbella and Doberman!
Tuesday, 4 November 2025
Bad Boys Stick Together
Standing to, a slightly scruffy, attention opposite their potential new Captain, Henshaw, Barbella and Doberman consider his pitch. As usual, it’s the shrewd-headed Henshaw who acts as their joint representative.
“So your offer is; abandon the adventurers, transfer our allegiance from Briafadel to Urdurel and reenlist in his army, but this time in a position of greater authority?”
Captain DeLeón shrugs.
“You must refer to him as ‘Lord Urdurel’, but overall; yes.”
Barbella sidles forward to stand beside his friend and teammate.
“With complete pardons for ALL our past crimes and we get to keep ALL our stuff?”
Captain DeLeón grinds his perfect teeth. He’s dealt with men like this all his life. Self serving men. Men who put their needs way above the needs of others. Men who simply lust for violence. Looking at Barbella, he can’t help but to add a barb to his offer.
“Unlike you, I’m not a thief. Your recent acquisitions and possessions are yours to keep, but I expect you to restrain yourself from pilfering from your new brothers-in-arms.”
Ignoring the insightful insult to his friend, Henshaw speaks again.
“What kind of ‘position of authority’ are you suggesting?”
Summing up, Captain DeLeón, is as concise as he can be.
“Well, you and Barbella will be immediately promoted to sergeant with a substantial increase in pay from what you were getting before.”
Narrowing his eyes, Henshaw indicates his boulder-shaped colleague.
“How substantial? We woz on a half share of loot with the adventurers and, before that, on 5sp per day under Briefadel.”
The handsome Captain brushes a hand through his thick but silvering hair.
“I can’t match an adventurer’s irregular ‘salary’ but the life of a soldier is, ironically, still a lot safer than adventuring and men of your… ability deserve a lot more than what Briefafel was paying you. How does 8sp a day sound? Plus three square meals on top.”
Henshaw nods in satisfaction at the notion of full board and meals, plus 24 gold a month, before adding.
“And Doberman?”
Captain DeLeón visibly winces.
“Ah… Would you accept a Corporal’s salary of 6sp a day for him, as long as he serves directly under one of you?”
Henshaw and Barbella look at each-other wide-eyed and laugh simultaneously…
“Bagsy not it!”
Saturday, 1 November 2025
Banaal's Diary : Entry #432
Well, I needn't have worried, the loyalty of the henchmen and the trustworthiness of these men seems unquestionable now. Going against that band of Briafedel's men, showed who they really are. And thank Moradin that he called forth his most divine power to stand against them! Maybe they will trust me now? Maybe I can even be of use?
One thing is for sure, I need to find out more about the threat that the fallen prince imposes, and use that to persuade my kinsmen that it is worth wading into another war.
And so, do Banaal's true motivations become clear. But, do not forget, dear reader, that events are driven by men vastly more powerful than the Good Dwarf. His idea of the influence that he may bring to bear are somewhat inflated, like his ego.
Friday, 31 October 2025
Banaal's Diary : Entry #431
My thoughts turn back to Argentia always. Being just 6 years old when my parents were recruited to help build Cottis, Lord Urdurel's vanity city. I will never forget Lamenta - we were unlikely childhood friends. Lord Urdurel and Dulcetta were doting parents and that time was full of fun. It is terrible to think what happened to them.
Now, so many years later the great Lord is building an army to stand against his son, corrupted by his witch mother. I must understand who these people are and if they know more about Briafadel and his plans. Maybe it might even help to persuade the Dwarves to join the cause?
Thursday, 30 October 2025
Banaal's Diary : Entry #430
Another entry from Banaal's secret diary exposed ...
Well, that was an absolute whirlwind. Turns out these guys are amazing, even if they do hang-out with ex-henchmen of Briafedel. Happening upon them at the Lightning Tree was lucky, but Murmel was luckier still. He would have been gone if it wasn't for the quick-thinking big man Fortu, that is for sure!
Then before you know it, we are ambushed by the strangest cats I've ever seen. These fey woods are a lot more dangerous than I could have believed. Moradin struck his faithful hammer to guide my hand and we were victorious.
Wednesday, 29 October 2025
Banaal's Diary : Entry #429
I sometimes think of my parents and the flight from the safety of family. I let people think I was running from an abusive abbot, but they know the truth. As a cleric of Moradin it is difficult to withhold the truth, but I know in my heart it is for good reason. Briafadel and his men must not know that I am anything but a hapless adventurer.The truth is, if I can prove the worthiness of this small band, then it might be possible to persuade the dwarves of the Argentia Mines to Lord Urdurel's cause.
Saturday, 18 October 2025
O’Malley the Tally Stat
Saturday, 23 August 2025
A Matter of Wife and Death
Saturday, 26 April 2025
The (Potential) Patron
Lord Urdurel:
Undisputed ruler of Stowan, Lord Urdurel was a very young, extremely ambitious and hyper successful Warlord, invading all the lands around him and rapidly expanding his realm. Only when he met his first wife, Dulcetta, did his attitude change, his heart soften and peace reigned for the first time in over a decade. Together, they retreated back to the capital city of Cotis, in the very heart of the Kingdom.
Their Daughter was just fourteen-years-old when beautiful Dulcetta fell ill to a mysterious fever and died, despite every possible treatment, blessing and magical remedy offered.
A year later Lord Urdurel, ‘coincidentally’, met his second wife; Hetzabah and was instantly (and literally) enchanted by her and she fell pregnant within a month of their marriage. Hetzabah gave Lord Urdurel a son and a powerful ‘flamberge’ bastard sword and encouraged him to wage war once more, and for a time, he did but he eventually began to grow suspicious of her motives. When his first child; Lamenta was murdered in her bed, he ordered Hetzabah’s capture but she escaped and managed to claw out Lord Urdurel’s left eye in the skirmish.
Sending out a dozen of his most loyal and trusted Captains, with orders to ‘stop at nothing’, the thirteen Witches were quickly killed, captured or driven out and with them, all of their evil thugs, thralls and followers.
Hetzabah herself was eventually caught but even then, Lord Urdurel couldn’t bring himself to fully overcome her enchantment and order her death, even though she herself had ordered hundreds, if not thousands of rebels to be burnt alive in the years before by her personal executioner. Instead he commissioned the Gnomes of Mount Snaffang and a conclave of Human Wizards to bind her in his first wife’s tower and hide it away somewhere that it would never be found.
It’s fifty years later and now he’s practically ancient by Human standards, yet Lord Urdurel, in spite of the physical failings that come with advanced age, has made amends for his past crimes, returned lands, forged strong alliances with the surviving nobles and surrounding kingdoms and still, solely and unchallenged, rules the realm that borders the untamed; Fey wilds.
Friday, 4 April 2025
The (Primary) Villains
Sir Briefadel:
Middle-aged and bitter, Sir Briefadel rules the small but fortified, Feywild bordering town of Scar Borough. He is the unloved and unwanted, only son of Lord Urdurel and a (apparently at the time) young and beautiful Gypsy woman. His Father; Lord Urdurel, rules over the entire Kingdom of Stowan but banished his son, at an early age, to the furthest reaches of his realm. After hiring the four adventurers to find a magical pool, Sir Briefadel betrayed them in order to save his (supposedly dead) Mother; Hetzabah from his Father’s imprisonment. During the chase, despite appearing to be a normal, if aristocratic, armoured Knight, Sir Briefadel revealed that he secretly possessed (much frowned upon in this realm) arcane powers and his Mother was much, much more than just a mere, innocent Gypsy healer.
Hetzabah:
Dark haired and so eye-bogglingly voluptuous, every incidental jiggle is akin to a full blown ‘exotic’ performance. The second wife of Lord Urdurel, she was discovered, too late, to be no mere Gypsy. Instead it turned out that she was responsible for the (previously presumed natural) death of Lord Urdurel’s first wife; Dulcetta and, later, his teenage Daughter; Lamenta. Hetzabah encouraged Lord Urdurel to restart his stalled conquest of the neighbouring kingdoms and bore his second child; Sir Briefadel. Later, almost immediately after the death of his Daughter, Lord Urdurel discovered the truth and, despite her enchantment over him, still managed to drive out her witch coven, capture Hetzabah and imprison her on a different world, where she’s been held and perpetually tortured for a hundred years in that dimension’s timeline, although only fifty-years by Fissian reckoning.
Madame Morgarna:
Posing as a simple, flimflam, fortune-teller, this old woman is secretly a shrewd and powerful Witch in the, long-term, employ of Sir Briefadel. She was part of Hetzabah’s coven of thirteen witches, fifty-two years ago, that helped her ensnare Lord Urdurel and poison the Lady Dulcetta. The coven was broken up and destroyed by Lord Urdurel’s elite guard but many of its members, including Morgana herself, managed to escape. Recently tasked with reforming the fractured coven, she seeks to help her old mistress and more recent master succeed in their fiendish, possibly world changing goals.
Tuesday, 18 March 2025
The Circle of the Scale
A brief three chapter recap…
Module 1: The Rat King
The recently freed Human Gladiator; Fortu, the thrill seeking Elven Archer; Arowe and the Orc raised Halfling Tracker; Liga Bur met up, travelling on foot through the region of, magic-use-restricted, Stowan, toward Scar Borough. Though cautious at first, they found themselves bonding after rescuing a naked, demi-elven Bard; Rifkin from a band of bandits, lead by the Afro-haired; Spider Murphy. Only he escaped the slaughter by taking to the trees, after swearing his revenge on Rifkin.
In town, the newly formed, four-man, Party encountered the usual corrupt town guards and spent some time at the town fete, where they met a worryingly convincing fortune teller; Madame Morgana, a troop of acrobat Halflings and several travelling merchants, including potion seller; Al-Khemi.
Then, hired as a group by the leader of the small town; Sir Briefadel, to discover what happened to Rat-catcher; Hamlyn and why an outlying tannery hadn’t made two scheduled deliveries. The Party found everyone dead, including the hung-by-the-neck; Hamlyn and were soon set upon by a crazed old Druid leading a mass of rats of various sizes. The battle was fierce but, despite being bitten and infected, the four adventurers managed to kill Koenig and survive. On their return to town, they passed on a map they’d found and the magical set of ‘rat summoning’ panpipes to Sir Briefadel.
Module 2: The Wolf Pact
Impressed by the Party’s tenacity, Sir Briefadel recruited them to accompany himself and his personal Wizard; Egrow-the-Magnificent, to find the magical pool deep within the Feylands shown on the map.
During their horseback (aside from the Mir Hundur riding Liga Bur) journey, they encountered wild boars, bears and a little fox before finally arriving at a hidden glade. Once there, they battled strange hybrid creatures, such as the owl-horse; Howl, the orc-scorpion; Scorcion and the half-halfling, half-human; Three-Quarterling. Sir Briefadel took great delight in crushing the pacifistic, in-a-fish-form Three-Quarterling and killing him. Slightly disturbed by his behaviour, the Party searched the Three-Quarterling’s comfortable and fortified den. Enraged by finding ‘the wrong pool’ Sir Briefadel commissioned the Party to search on without him, as he rode back with Egrow to Scar Borough.
Travelling on with a rescued, old hawk-dog; Dawk, the Party encountered a tribe of Centaurs lead by the handsome; Prince Tsigan and after sparing their lives, were invited back to speak to his Father and chief; Rozinante. Though suspicious, the Party were welcomed and actively helped by the inner group of malformed Centaurists.
Next came a malevolent talking tree and then a wolf-pack, led by the Werewolf; Kane. Those battles were hard and the Party were lucky to escape unscathed. Then came the Dryad archer ambush and the discovery of the second magical pool and its Fey goddess guardian; Estrid.
But before trust could be earned from either side, the glade was overrun with Human soldiers! Sir Briefadel had planted a small scrying device, hidden in one of the horses saddlebags and used his Witch ally; Morgana to help him create a portal, linking Estrid’s glade to the Courtyard in Scar Borough. The battle was fierce and brutal with the tiny Fey Pixies, Nixies and Dryads trading their lives for their Queen. Realising the treachery, Fortu found himself fighting back-to-back with the charming Satyr, Magritte and Liga Bur and Arowe picking off the Human soldiers from protected positions atop the rocky formations. Despite their ‘cold-iron’ weapons though, the Human soldiers were quickly overwhelmed and it became apparent that they were just being used as a distraction so Sir Briefadel could reach the pool unconfronted. He and his, suspiciously clever Hawk, successfully made it through the hidden dimensional gateway, deep below the pool but the ‘Wizard’ Egrow was caught and stopped by Liga Bur.
Realising his dire situation, Sergeant Philco and a few of his men surrendered but they were butchered anyway, alongside their blinded Captain and the bleeding Egrow. Fortu was appalled but wise enough to keep the worst of his anger to himself.
Module 3: The Givrad Void
In exchange for her gratitude and the lives of the three surviving town guards; Henshaw, Doberman and Barbella, the Party agreed to help Estrid and persued the dastardly Sir Briefadel through the void. Whatever plans he had, he mustn’t be allowed back through the portal!
After a disconcerting journey, the, now enlarged, Party travelled to an ice world called Kik-ri, where they encountered a gigantic, burrowing insectoid monster and a friendly Frost giant called; Droofin.
Then they travelled to a three-sunned, desert world called Calcienta. After a skirmish with a group of human, snake and monkey zombies, they were back on Sir Briefadel’s trail and Liga Bur led them to an oasis, where they met a strange but welcoming merchant of magic; Whackeem. After that Arowe killed a highflying hawk before the Party were hunted down and captured by its owner, a wrathful slaver, Magician; Moody and his mounted swordsmen. Only Rifkin managed to escape, thanks to the aid of the (magical bangle) summoned Tsigan.
Fortu then realised, to his horror, that he (and his companions) had been returned to the slave arena. After several fraught death-matches, the Party managed to escape during an attempted city revolt and Rifkin’s cleverly timed rescue plan. They then, by an accident of fate, encountered and captured the very slaver that put them in that predicament. Moody pleaded for his life, but after unwillingly guiding the Party to the, apparently mythical ‘Singing Tower’, Fortu slit his throat.
More giant insectoid, pounce-predator creatures caused a moment of fright and the strange, targeted and protracted, dream harassment of Liga Bur, but the Halfling Ranger still successfully led the Party to the mystically shrouded tower.
Dulcetta’s tower itself was full of traps and tricks but it also acted as a prison to several other apparent malefactors, such as Dijonn the tiny fire elemental and Pardrik the teenage ghost guard. After rescuing them and evading the living green slime, Fortu, Arowe, Liga Bur, Rifkin, Henshaw, Doberman and Barbella finally caught up with Sir Briefadel again and his beautiful, raven-haired Mother. After rejecting his offer to join him, there was a brief melee, after which they fled on flying horseback.
Giving up any hope of still being able to track them down, the Party headed back to the void and to Estrid’s pool, where, despite their failure, they were welcomed with open arms, genuine smiles, music, sex, food and wine.
Liga Bur was forced to sacrifice himself for his friends though, after the mighty Thornberg demanded restitution for the deaths of three of his brothers. The Halfling was forced to give up his lance, his bow and a year of his life to join Thornberg’s Druidic brotherhood; ‘The Circle of the Scale’.
Now though, decisions must be made.
Next…
Module 4: Return of the Demon
Saturday, 18 January 2025
One for All
The music and wine continue to flow but the massive figure of Thornberg, standing back in the shadows of the surrounding trees, finally makes his looming presence felt. His voice is both deep and grave.
“I’m glad that The five of you made it back safely from the void between worlds, but I also want you to know, that I know what you’ve done. Three members of my brotherhood have been killed in the last few months and I knew that you were involved somehow. Koenig, the Three-Quarterling and Zephir.”
The monstrous brown bear growls to reinforce Thornberg’s menacing tone,
“However, Zephir of the oasis was killed before you’d even arrived there and I cannot blame you for carving up his mindless, reanimated corpse. You had a hand in the death of the pacifistic Three-Quarterling but not the murder itself, but his father? You are, all four of you, responsible for Koenig’s death. He may have been over-zealous and acting far beyond his remit, but he was still a member of the Circle of the Scale and a price must be paid. Balance must be restored and although our creed is usually a life for a life, many voices have spoken up for you. From the little fox to Droofin the Frost-giant. As such, instead of death, one of your group must relinquish their current life and swear allegiance to our order.”
The adventurers respond very differently to this surprising news. Man of few words; Fortu reaches for the hilt of his indestructible sword, Rifkin opens his mouth, searching for a convincing argument to use in their defence but Liga Bur does the opposite, biting down to prevent himself revealing his true thoughts. It is the Elf; Arowe though, who breaks the silence.
“I’ll do it. To save my friends, I’ll join your Brotherhood.”
The bulky, bearded Druid’s eyes widen in response before laughing it off.
“Tis a surprisingly noble offer Elf, but the choice has already been made. The Halfling has already received rudimentary training and possesses a natural aptitude for our craft. What say you Liga Bur?”
Tuesday, 14 January 2025
Love is in the Air
Even as the Four Nixies swim up and down the underwater, hundred foot pipe, retrieving the less submersible Party members, Fortu, despite his distrust, can’t help but gaze upon Estrid. Her beauty is beyond compare, with flaming locks of auburn hair, ivory skin and, her (previously terrifying) eyes are of emerald green. Though not a man comfortable with the ‘gentler’ emotions, Fortu reflects upon the difference between the tall and athletic Estrid’s and overly curvaceous Hetzabah’s beauty; Estrid’s seems to fill his heart, whereas Hetzabah’s seemed to fill an entirely different organ, about two feet lower down.
The heavily armoured, but strangely unencumbered in the water, warrior, accepts Estrid’s proffered hand and allows her to pull him forward. She stands about the same impressive height as him in the water but her kind smile is like a breath of Spring and Fortu, for a moment, forgets why he was so angry with her.
Behind him, two of the Nxies emerge with his Halfling friend and his slobbery dog, before the small, green-skinned women dive back down to retrieve the others.
Liga Bur looks about himself suspiciously, but on seeing no signs of aggression, treads water while holding onto his soggy, doggy-paddling companion. The welcoming choral song the Fey creatures are singing is warm and genuine and even the ever-vigilant, Orc-raised Halfling feels himself lull a little.
Fortu and Liga Bur are soon joined by Arowe and Rifkin and all of them have been guided to the safety of the grassy bank before a coughing and spluttering Henshaw, Barbella and Doberman break the surface of the crystal-clear pool.
Still (mostly) wearing the same uniforms that they attacked the Fey in, the three soldiers weren’t given the magical, water-breathing Nixie kiss and are choking by the time they escape the hundred-foot deep, underwater sinkhole pipe. The four Nixies roughly pull them to the shallower water but their actions are obviously begrudging and Fortu is coldly reminded of the general ill-will felt between the Fey and Humans.
Still, when Estrid finally speaks, her voice is soft, like Summer rain.
“Welcome home my champions. We have much to discuss, but before we’re forced deal with the evil that’s to come, please rest after your arduous journey, share our food and enjoy our music, wine and… our company.”
Fortu feels a wave of confusion wash over him as he battles conflicting emotions. The goddess; Estrid seems so different this time around; kind, generous and objectively, (whatever he may think of her past actions) breathtakingly lovely.
Saturday, 11 January 2025
No Choice at All
The worst laid plans of Hags and Witches
Leaving the glaring adventurers standing far below, as she spirals upwards through the night rain, Megarna scowls in irritation. Mallophor ...
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Welcome back to the world of Fissa gentle (and not so gentle) men! For slightly over a hundred years, life has been good. Since the long a...
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Standing to, a slightly scruffy, attention opposite their potential new Captain, Henshaw , Barbella and Doberman consider his pitch. As us...
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Last weeks session ended up mostly being about finishing off the complicated, multiple combatant, river crossing encounter. Good fun but exh...

