Saturday, 19 April 2025

The (Apparent) Allies

Rifkin: 

Born and raised in the backwards, sister-wife village of Loretto by his Human Mother. Rifkin’s Quarter-Elf, travelling minstrel Father was killed by his Mother’s close-minded, inbred relatives while she was still pregnant with him. Loathed by the villagers for being different, the teenage Rifkin took his Father’s mandolin and left the moment his Mother died. Though cowed by the constant beatings of his youth and timorous by nature, Rifkin still sought adventure and used his good looks, natural charm and musical skills to earn a living.

Estrid:

A powerful, magical and long lived Fey creature, beautiful but righteous, Estrid, as ‘goddess’ of the pool, guards the magical glade, deep in the Feylands. She protects both her people and the mysterious portal beneath the life extending properties of the crystal clear waters themselves. She granted the outlander adventurers ’Champion’ status and her protection within the Feylands in exchange for their help. Now though, Estrid’s concern and priorities have changed with the return of the adventurers and their alarming news.

Thornberg:

A haystack of a man and powerful member of the ‘Circle of the Scale’ Druidic order. Thornberg (and his gigantic bear; Bamse) has recently spent a year of his life in a bubble in time, teaching the Halfling outrider; Liga Bur, the secrets of the ‘Green’. He has grown fond of Liga Bur over those twelve months and wants to keep him close but still respects the scarred Halfling’s desire for both justice and independence.

Tsigan:

The Centaur Prince, initially an enemy, has become a powerful ally to the Party, alongside his noble Father and the rest of his semi-savage herd. Despite his rescuing of Rifkin, under the Calcientan suns, he still feels indebted to Fortu, Arowe and Liga Bur.

Magritte: 

The dashing but pragmatic Satyr has formed a liking and an admiration for the adventurer, especially Fortu. A nimble, talented warrior and potion keeper, he also has the ear of (the occasionally suspicious and often ferocious) Estrid.

Henshaw:

A mercenary from a family of mercenaries, Henshaw is lean, tall, surprisingly intelligent and, perhaps as a consequence of that intelligence, overly cautious. Although a self-professed ‘Bad-guy’, his recent association with Fortu, Liga Bur, Arowe and Rifkin has caused him to re-evaluate some of his previous life choices.

Barbella:

Lifelong friend of Henshaw, Barbella is a thief of the lowest order. A goatee sporting, gold-toothed mugger and backstabber, he is however surprisingly skillful in several useful areas and loyal, at least to Henshaw.

Doberman:

As dumb as he is fat, Doberman is almost too stupid to be considered merely ‘retarded’. Treated as an imbecilic but tolerated pet by Henshaw and Barbella, he is strong, round and relentless in a fight. 

Dijonn:

A small but psychopathic fire elemental, left behind in the desert oasis when the Party was forced to travel through the water filled passageways between dimensions. It has, however, sworn a ‘life debt’ to Liga Bur when he was rescued from a hundred years trapped on a meagre wick in the ‘Singing tower’.

Lightning Tree:

Though a monstrous, flesh eating tree, it possesses a fine mind and a surprising store of knowledge. It also, weirdly, considers Fortu its friend for sparing its life and still waits patiently in the Fey forests for his return with that promised meat.

Shananaghan:

One of the two remaining ‘summoning’ charms on Rifkin’s bracelet, the tiny but foul-tempered, gossamer-winged Pixie has decidedly mixed feelings about the Party. Non-Fey creatures, especially Humans, are the hated enemy but the goddess; Estrid has ordered him to assist the Party to the best of his ability when summoned and, although begrudgingly, he’ll do it for her.

Lorellie.

The second and last of the two remaining magical charms on Rifkin’s bracelet, the flirtatious, small, green-skinned and fin-toed Nixie is more Fey-curious about the outsiders than antagonistic. Physically weak but a powerful swimmer and natural water breather, she may yet prove vital in an aquatic environment.

4 comments:

  1. probably all but two will have an agenda that may not be in the party's interest, but nice to see the impressive list.

    ReplyDelete
    Replies
    1. Allies are formed when you both share a common enemy.

      Delete
  2. Fey-curious. Lol.
    Impressive world and character building as always.

    ReplyDelete

Way Back When Story

Urdurel was a young man. Barely a man at all at just fourteen, but a man he must be, as his parents were now both dead. Killed by the hand ...