This is how he should be according to the Monster manual and the Player's handbook...
Mir Hundur.
Trained Riding Dog.
Size: Medium (Quadruped)
Str: 17 +3 Int: 2 -4 Wis: 12 +1 Dex: 17+3 Con: 16 +3 Cha: 6 -2
HPs: 38 4HD (4d8+12)
AC: 19 (+3 Dex /+6 Natural armour)
Move: 40' (Assuming Liga Burr and all equipment weigh less than 129lbs)
Carrying capacity: Light: 129lbs or less / Medium: 259lbs or less / Heavy: 390lbs or less
(Medium load penalty = Skill check: -3 / Move: -10)
(Heavy load penalty= Skill check: -6 / Move: -10)
Saves: Fort: +7 / Reflex: +7 / Will: +2
Attack: Bite: +6 to Hit / Damage: 1d6+4 (+ Free Trip attack after successful bite)
Trip: 1d20+4 vs 1d20 +Str or Dex bonus or be knocked prone.
Special abilities: 1) Low light vision / 2) Scent / 3) Empathic Link / 4) Share spells / 5) Evasion
Feats: 1) Alertness / 2) Track / 3) Scott's choice (From the PH1 & MM1 only)
Skills: 1) Jump: +9 / 2) Listen: +5 / 3) Spot: +5 / 4) Swim: +4 / Survival: +1 (+2 points to spend)
Tricks: 8. All to be chosen (confirmed) by Scott.
(The debated 'Multi-attack' isn't available to Mir Hundur until Liga Burr reaches 18th level. In fact poor Mir Hundur won't improve again until Liga Burr reaches the giddy heights of 12th level.)
Mir Hundur.
Trained Riding Dog.
Size: Medium (Quadruped)
Str: 17 +3 Int: 2 -4 Wis: 12 +1 Dex: 17+3 Con: 16 +3 Cha: 6 -2
HPs: 38 4HD (4d8+12)
AC: 19 (+3 Dex /+6 Natural armour)
Move: 40' (Assuming Liga Burr and all equipment weigh less than 129lbs)
Carrying capacity: Light: 129lbs or less / Medium: 259lbs or less / Heavy: 390lbs or less
(Medium load penalty = Skill check: -3 / Move: -10)
(Heavy load penalty= Skill check: -6 / Move: -10)
Saves: Fort: +7 / Reflex: +7 / Will: +2
Attack: Bite: +6 to Hit / Damage: 1d6+4 (+ Free Trip attack after successful bite)
Trip: 1d20+4 vs 1d20 +Str or Dex bonus or be knocked prone.
Special abilities: 1) Low light vision / 2) Scent / 3) Empathic Link / 4) Share spells / 5) Evasion
Feats: 1) Alertness / 2) Track / 3) Scott's choice (From the PH1 & MM1 only)
Skills: 1) Jump: +9 / 2) Listen: +5 / 3) Spot: +5 / 4) Swim: +4 / Survival: +1 (+2 points to spend)
Tricks: 8. All to be chosen (confirmed) by Scott.
(The debated 'Multi-attack' isn't available to Mir Hundur until Liga Burr reaches 18th level. In fact poor Mir Hundur won't improve again until Liga Burr reaches the giddy heights of 12th level.)
This is just my take on it without using any on-line resources, but as far as I'm concerned, all you have to do Scott, is choose 1 Feat, 2 Skill points and 8 Tricks (if you haven't done all of that already). After that you can relax for the next 5 levels.
:D
Cheers Kirk!
ReplyDeleteLooking at that, PCGen wasn't far off the stats at all except the hit points. I've fudged the character sheet for now, but will try rebuilding from scratch ahead of the next session.
All skiils and tricks were right, and I've now subbed out multi-attack for Weapon Focus: Bite instead.
For reference, his standard tricks are Attack I, Come, Defend, Down, Guard, and Heel. The two bonus tricks are Attack II (attacks unnatural creatures) and Track.
Thanks Scott. Ranger Animal companions are fragile enough without nerfing them further, :D
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