Monday 6 June 2022

Where the Were-Goodies?

The definitely dead wolfman's body, hangs limp under Fortu's spiked palisade. Dark blood, still dripping from the near surgical slit across his throat, pools on the stony ground beneath him.

Despite the drawn out battle, only Liga Bur's magical, silver kukri had proved effective against the cursed creature and it was fitting that it also delivered the death stroke.  

Kane, is what he'd called himself. His repeated scratch-mark 'Ks', just a desperate attempt for some form of recognition and remembrance. A lonely man and with his wolf-pack all dead, the only legacy he'd really left behind were the two dark-metaled, magical short-swords and the creepy, mummified hand. A ring sits on its second finger but, so far, no-one's dared to even try to remove it. Although inert now, Fortu could have sworn that he saw the hand twitch independently when Kane was shouting up the hill at them.

Taking an interest in the swords, Arowe notices that the well forged metal of the blades is very similar to that of his magical rapier. The rapier he'd recently acquired from the cells behind the terrifying Beer monster, back in the hidden garden of animal attraction. The magical rapier that had thrummed a warning when facing the unseen creatures of the stream.

Rifkin eventually overcomes his reticence and examines the sparse collection of items. Gingerly picking up the shrivelled disembodied hand, a look of recognition spreads over his face...

"I think I know what this is!"


Treasure

Two Magical Cold-iron Short-swords +1 (No glow)

Hand of Glory (Enables the use of three magical rings simultaneously and can cast 'See invisibility' and 'Light' once per day)

Ring of Evasion (Rifkin thinks.)

He also possessed a small purse containing Seven assorted Gem stones. They all look valuable but Rifkin's unable to accurately assess their true worth.

No arrows I'm afraid.

Extra Info

Scott and Assif: Calculate how many arrows your characters have got left... 

I know Arowe's almost, if not totally out but Liga Bur gained twenty magical flaming arrows from the Three-Quarterling's den to supplement his original supply. As Scott had also forgotten that he'd given Liga Bur the 'Multi-shot' feat, he's been firing off arrows at approximately half the rate of Assif's elf and so I'm guessing that, despite using them on the War, the Lightning tree and the werewolf Kane, he still has a few of the flaming ones and the majority of his normal ones left. (Shame that they're too small to share with Arowe.)

Also, Scott's computer was right about the damage of his Magical +3 Silver Kukri...

Silver weapons are apparently not as sharp/tough as steel ones and therefore do -1 damage. 
So Although its still a +3 magical weapon to hit, it only does +2 damage. 
Therefore, as a small Kukri, it only does 1d3+2 damage plus Liga Bur's (if he has any?) strength bonus.

3 comments:

  1. That ring is pretty nice, especially if you are a dex based character like Arowe!
    But it would be very nice for any of its, especially Fortu as he is most often on combat

    ReplyDelete
  2. Last i checked i had 2 arrows left. Don't know if I'd find any unbroken ones too? I did miss a few times ...

    Any chance we can pass by an Olde Weapons Resupply Shoppe before the next encounter at the dryad pool?

    ReplyDelete
  3. I didn't notice Arowe missing Kane but award yourself one arrow back anyway. That'll give Arowe a total of ust three arrows!

    ReplyDelete

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